| AddAngularDisplacement(ksQuaternion quaternion, ksVector3 angularDisplacement) | KS.Reactor.ksQuaternion | static |
| AddAngularDisplacementRadians(ksQuaternion quaternion, ksVector3 angularDisplacement) | KS.Reactor.ksQuaternion | static |
| AngularDisplacement(ksQuaternion start, ksQuaternion end) | KS.Reactor.ksQuaternion | static |
| AngularDisplacementRadians(ksQuaternion start, ksQuaternion end) | KS.Reactor.ksQuaternion | static |
| DeltaDegrees(ksQuaternion a, ksQuaternion b) | KS.Reactor.ksQuaternion | static |
| DeltaRadians(ksQuaternion a, ksQuaternion b) | KS.Reactor.ksQuaternion | static |
| Dot(ksQuaternion a, ksQuaternion b) | KS.Reactor.ksQuaternion | static |
| Equals(object obj) | KS.Reactor.ksQuaternion | |
| Equals(ksQuaternion other) | KS.Reactor.ksQuaternion | |
| FromAngularDisplacement(ksVector3 angularDisplacement) | KS.Reactor.ksQuaternion | static |
| FromAngularDisplacementRadians(ksVector3 angularDisplacement) | KS.Reactor.ksQuaternion | static |
| FromAxisAngle(ksVector3 axis, float angle) | KS.Reactor.ksQuaternion | static |
| FromAxisAngleRadians(ksVector3 axis, float angle) | KS.Reactor.ksQuaternion | static |
| FromDirection(ksVector3 forward) | KS.Reactor.ksQuaternion | static |
| FromDirection(ksVector3 forward, ksVector3 up) | KS.Reactor.ksQuaternion | static |
| FromEuler(ksVector3 euler) | KS.Reactor.ksQuaternion | static |
| FromEulerRadians(ksVector3 euler) | KS.Reactor.ksQuaternion | static |
| FromVectorDelta(ksVector3 startDirection, ksVector3 endDirection) | KS.Reactor.ksQuaternion | static |
| GetHashCode() | KS.Reactor.ksQuaternion | |
| Identity (defined in KS.Reactor.ksQuaternion) | KS.Reactor.ksQuaternion | static |
| Inverse() | KS.Reactor.ksQuaternion | |
| Invert() | KS.Reactor.ksQuaternion | |
| IsValid | KS.Reactor.ksQuaternion | |
| ksQuaternion(float x, float y, float z, float w) | KS.Reactor.ksQuaternion | |
| Lerp(ksQuaternion from, ksQuaternion to, float t) | KS.Reactor.ksQuaternion | static |
| Normalize() | KS.Reactor.ksQuaternion | |
| operator float[](ksQuaternion value) | KS.Reactor.ksQuaternion | static |
| operator ksQuaternion(float[] value) | KS.Reactor.ksQuaternion | static |
| operator ksQuaternion(Quaternion value) | KS.Reactor.ksQuaternion | static |
| operator Quaternion(ksQuaternion value) | KS.Reactor.ksQuaternion | static |
| operator!=(ksQuaternion lhs, ksQuaternion rhs) | KS.Reactor.ksQuaternion | static |
| operator!=(ksQuaternion lhs, Quaternion rhs) | KS.Reactor.ksQuaternion | static |
| operator!=(Quaternion lhs, ksQuaternion rhs) | KS.Reactor.ksQuaternion | static |
| operator*(ksQuaternion lhs, ksQuaternion rhs) | KS.Reactor.ksQuaternion | static |
| operator*(ksQuaternion rotation, ksVector3 point) | KS.Reactor.ksQuaternion | static |
| operator*(ksVector3 point, ksQuaternion rotation) | KS.Reactor.ksQuaternion | static |
| operator*(ksQuaternion lhs, Quaternion rhs) | KS.Reactor.ksQuaternion | static |
| operator*(Quaternion lhs, ksQuaternion rhs) | KS.Reactor.ksQuaternion | static |
| operator-(ksQuaternion q) | KS.Reactor.ksQuaternion | static |
| operator==(ksQuaternion lhs, ksQuaternion rhs) | KS.Reactor.ksQuaternion | static |
| operator==(ksQuaternion lhs, Quaternion rhs) | KS.Reactor.ksQuaternion | static |
| operator==(Quaternion lhs, ksQuaternion rhs) | KS.Reactor.ksQuaternion | static |
| RotateByEuler(ksQuaternion quaternion, ksVector3 euler) | KS.Reactor.ksQuaternion | static |
| RotateByEulerRadians(ksQuaternion quaternion, ksVector3 euler) | KS.Reactor.ksQuaternion | static |
| RotateTowards(ksQuaternion start, ksQuaternion target, float deltaAngle) | KS.Reactor.ksQuaternion | static |
| RotateTowardsRadians(ksQuaternion start, ksQuaternion target, float deltaAngle) | KS.Reactor.ksQuaternion | static |
| Slerp(ksQuaternion from, ksQuaternion to, float t) | KS.Reactor.ksQuaternion | static |
| this[int index] | KS.Reactor.ksQuaternion | |
| ToAngularDisplacement() | KS.Reactor.ksQuaternion | |
| ToAngularDisplacementRadians() | KS.Reactor.ksQuaternion | |
| ToAxisAngle(out ksVector3 axis, out float angle) | KS.Reactor.ksQuaternion | |
| ToAxisAngleRadians(out ksVector3 axis, out float angle) | KS.Reactor.ksQuaternion | |
| ToEuler() | KS.Reactor.ksQuaternion | |
| ToEulerRadians() | KS.Reactor.ksQuaternion | |
| ToString() | KS.Reactor.ksQuaternion | |
| ToString(string format) | KS.Reactor.ksQuaternion | |
| ToString(IFormatProvider provider) | KS.Reactor.ksQuaternion | |
| W | KS.Reactor.ksQuaternion | |
| X | KS.Reactor.ksQuaternion | |
| Y | KS.Reactor.ksQuaternion | |
| Z | KS.Reactor.ksQuaternion | |