KS.Reactor.ksInputRegistrar Class Reference

Buttons, axes, values, and controllers are registered with an ksInputRegistrar while they are in use so we know which inputs to send over the network. More...

Public Member Functions

void RegisterButtons (params uint[] buttons)
 Registers buttons used by a ksPlayerController. More...
 
void RegisterAxes (params uint[] axes)
 Registers axes used by a ksPlayerController. More...
 
void RegisterValues (params uint[] values)
 Registers values used by a ksPlayerController. More...
 

Detailed Description

Buttons, axes, values, and controllers are registered with an ksInputRegistrar while they are in use so we know which inputs to send over the network.

Member Function Documentation

◆ RegisterAxes()

void KS.Reactor.ksInputRegistrar.RegisterAxes ( params uint[]  axes)

Registers axes used by a ksPlayerController.

Parameters
axesAxes to register.

◆ RegisterButtons()

void KS.Reactor.ksInputRegistrar.RegisterButtons ( params uint[]  buttons)

Registers buttons used by a ksPlayerController.

Parameters
buttonsButtons to register.

◆ RegisterValues()

void KS.Reactor.ksInputRegistrar.RegisterValues ( params uint[]  values)

Registers values used by a ksPlayerController.

Parameters
valuesValues to register.