Abs() | KS.Reactor.ksVector2 | |
Clamp(float maxMagnitude) | KS.Reactor.ksVector2 | |
Clamped(float maxMagnitude) | KS.Reactor.ksVector2 | |
DeltaDegrees(ksVector2 from, ksVector2 to) | KS.Reactor.ksVector2 | static |
DeltaRadians(ksVector2 from, ksVector2 to) | KS.Reactor.ksVector2 | static |
Dot(ksVector2 lhs, ksVector2 rhs) | KS.Reactor.ksVector2 | static |
Equals(object obj) | KS.Reactor.ksVector2 | |
Equals(ksVector2 other) | KS.Reactor.ksVector2 | |
FromDegrees(float angle, float magnitude=1) | KS.Reactor.ksVector2 | static |
FromRadians(float angle, float magnitude=1) | KS.Reactor.ksVector2 | static |
GetHashCode() | KS.Reactor.ksVector2 | |
ksVector2(float x, float y) | KS.Reactor.ksVector2 | |
Lerp(ksVector2 from, ksVector2 to, float t) | KS.Reactor.ksVector2 | static |
Magnitude() | KS.Reactor.ksVector2 | |
MagnitudeSquared() | KS.Reactor.ksVector2 | |
Max(ksVector2 lhs, ksVector2 rhs) | KS.Reactor.ksVector2 | static |
MaxValue(bool absolute=false) | KS.Reactor.ksVector2 | |
Min(ksVector2 lhs, ksVector2 rhs) | KS.Reactor.ksVector2 | static |
MinValue(bool absolute=false) | KS.Reactor.ksVector2 | |
MoveTowards(ksVector2 start, ksVector2 target, float delta) | KS.Reactor.ksVector2 | static |
Normalize() | KS.Reactor.ksVector2 | |
Normalized() | KS.Reactor.ksVector2 | |
One (defined in KS.Reactor.ksVector2) | KS.Reactor.ksVector2 | static |
operator float[](ksVector2 value) | KS.Reactor.ksVector2 | static |
operator ksVector2(float[] value) | KS.Reactor.ksVector2 | static |
operator ksVector2(Vector2 value) | KS.Reactor.ksVector2 | static |
operator Vector2(ksVector2 value) | KS.Reactor.ksVector2 | static |
operator!=(ksVector2 lhs, ksVector2 rhs) | KS.Reactor.ksVector2 | static |
operator!=(ksVector2 lhs, Vector2 rhs) | KS.Reactor.ksVector2 | static |
operator!=(Vector2 lhs, ksVector2 rhs) | KS.Reactor.ksVector2 | static |
operator*(ksVector2 vector, float scale) | KS.Reactor.ksVector2 | static |
operator*(float scale, ksVector2 vector) | KS.Reactor.ksVector2 | static |
operator+(ksVector2 lhs, ksVector2 rhs) | KS.Reactor.ksVector2 | static |
operator+(ksVector2 lhs, Vector2 rhs) | KS.Reactor.ksVector2 | static |
operator+(Vector2 rhs, ksVector2 lhs) | KS.Reactor.ksVector2 | static |
operator-(ksVector2 lhs, ksVector2 rhs) | KS.Reactor.ksVector2 | static |
operator-(ksVector2 v) | KS.Reactor.ksVector2 | static |
operator-(ksVector2 lhs, Vector2 rhs) | KS.Reactor.ksVector2 | static |
operator-(Vector2 lhs, ksVector2 rhs) | KS.Reactor.ksVector2 | static |
operator/(ksVector2 vector, float scale) | KS.Reactor.ksVector2 | static |
operator/(float number, ksVector2 vector) | KS.Reactor.ksVector2 | static |
operator==(ksVector2 lhs, ksVector2 rhs) | KS.Reactor.ksVector2 | static |
operator==(ksVector2 lhs, Vector2 rhs) | KS.Reactor.ksVector2 | static |
operator==(Vector2 lhs, ksVector2 rhs) | KS.Reactor.ksVector2 | static |
Project(ksVector2 vector, ksVector2 target) | KS.Reactor.ksVector2 | static |
Reflect(ksVector2 direction, ksVector2 normal) | KS.Reactor.ksVector2 | static |
ReplaceNaNs(float value=0.0f) | KS.Reactor.ksVector2 | |
Rotate(ksVector2 direction, float angle) | KS.Reactor.ksVector2 | static |
RotateRadians(ksVector2 direction, float angle) | KS.Reactor.ksVector2 | static |
Scale(ksVector2 a, ksVector2 b) | KS.Reactor.ksVector2 | static |
Slerp(ksVector2 from, ksVector2 to, float t, bool lerpMagnitude=false) | KS.Reactor.ksVector2 | static |
this[int index] | KS.Reactor.ksVector2 | |
ToDegrees() | KS.Reactor.ksVector2 | |
ToRadians() | KS.Reactor.ksVector2 | |
ToString() | KS.Reactor.ksVector2 | |
ToString(string format) | KS.Reactor.ksVector2 | |
ToString(IFormatProvider provider) | KS.Reactor.ksVector2 | |
X | KS.Reactor.ksVector2 | |
Y | KS.Reactor.ksVector2 | |
Zero (defined in KS.Reactor.ksVector2) | KS.Reactor.ksVector2 | static |