| AddAngularDisplacement(ksVector3 angularDisplacement) | KS.Reactor.ksTransform | |
| AddAngularDisplacementRadians(ksVector3 angularDisplacement) | KS.Reactor.ksTransform | |
| IsPermanent | KS.Reactor.ksTransform | |
| LookAt(ksVector3 position) | KS.Reactor.ksTransform | |
| LookAt(ksVector3 position, ksVector3 up) | KS.Reactor.ksTransform | |
| Move(ksVector3 delta) | KS.Reactor.ksTransform | |
| MoveTo(ksVector3 position) | KS.Reactor.ksTransform | |
| MoveTowards(ksVector3 position, float delta) | KS.Reactor.ksTransform | |
| Pitch(float angle) | KS.Reactor.ksTransform | |
| PitchLocal(float angle) | KS.Reactor.ksTransform | |
| PitchLocalRadians(float angle) | KS.Reactor.ksTransform | |
| PitchRadians(float angle) | KS.Reactor.ksTransform | |
| Position | KS.Reactor.ksTransform | |
| PositionTolerance | KS.Reactor.ksTransform | static |
| Roll(float angle) | KS.Reactor.ksTransform | |
| RollLocal(float angle) | KS.Reactor.ksTransform | |
| RollLocalRadians(float angle) | KS.Reactor.ksTransform | |
| RollRadians(float angle) | KS.Reactor.ksTransform | |
| Rotate(ksQuaternion rotation) | KS.Reactor.ksTransform | |
| Rotate(ksVector3 euler) | KS.Reactor.ksTransform | |
| Rotate(ksVector3 axis, float angle) | KS.Reactor.ksTransform | |
| RotateLocal(ksQuaternion rotation) | KS.Reactor.ksTransform | |
| RotateLocal(ksVector3 euler) | KS.Reactor.ksTransform | |
| RotateLocalRadians(ksVector3 euler) | KS.Reactor.ksTransform | |
| RotateRadians(ksVector3 euler) | KS.Reactor.ksTransform | |
| RotateRadians(ksVector3 axis, float angle) | KS.Reactor.ksTransform | |
| RotateTo(ksQuaternion rotation) | KS.Reactor.ksTransform | |
| RotateTowards(ksQuaternion target, float deltaAngle) | KS.Reactor.ksTransform | |
| RotateTowards(ksVector3 position, float deltaAngle) | KS.Reactor.ksTransform | |
| RotateTowards(ksVector3 position, ksVector3 up, float deltaAngle) | KS.Reactor.ksTransform | |
| RotateTowardsRadians(ksQuaternion target, float deltaAngle) | KS.Reactor.ksTransform | |
| RotateTowardsRadians(ksVector3 position, float deltaAngle) | KS.Reactor.ksTransform | |
| RotateTowardsRadians(ksVector3 position, ksVector3 up, float deltaAngle) | KS.Reactor.ksTransform | |
| Rotation | KS.Reactor.ksTransform | |
| RotationTolerance | KS.Reactor.ksTransform | static |
| Scale | KS.Reactor.ksTransform | |
| ScaleTo(ksVector3 scale) | KS.Reactor.ksTransform | |
| ScaleTolerance | KS.Reactor.ksTransform | static |
| Teleport(ksVector3 position) | KS.Reactor.ksTransform | |
| Yaw(float angle) | KS.Reactor.ksTransform | |
| YawLocal(float angle) | KS.Reactor.ksTransform | |
| YawLocalRadians(float angle) | KS.Reactor.ksTransform | |
| YawRadians(float angle) | KS.Reactor.ksTransform | |