AddAngularDisplacement(ksVector3 angularDisplacement) | KS.Reactor.ksTransform | |
AddAngularDisplacementRadians(ksVector3 angularDisplacement) | KS.Reactor.ksTransform | |
IsPermanent | KS.Reactor.ksTransform | |
LookAt(ksVector3 position) | KS.Reactor.ksTransform | |
LookAt(ksVector3 position, ksVector3 up) | KS.Reactor.ksTransform | |
Move(ksVector3 delta) | KS.Reactor.ksTransform | |
MoveTo(ksVector3 position) | KS.Reactor.ksTransform | |
MoveTowards(ksVector3 position, float delta) | KS.Reactor.ksTransform | |
Pitch(float angle) | KS.Reactor.ksTransform | |
PitchLocal(float angle) | KS.Reactor.ksTransform | |
PitchLocalRadians(float angle) | KS.Reactor.ksTransform | |
PitchRadians(float angle) | KS.Reactor.ksTransform | |
Position | KS.Reactor.ksTransform | |
PositionTolerance | KS.Reactor.ksTransform | static |
Roll(float angle) | KS.Reactor.ksTransform | |
RollLocal(float angle) | KS.Reactor.ksTransform | |
RollLocalRadians(float angle) | KS.Reactor.ksTransform | |
RollRadians(float angle) | KS.Reactor.ksTransform | |
Rotate(ksQuaternion rotation) | KS.Reactor.ksTransform | |
Rotate(ksVector3 euler) | KS.Reactor.ksTransform | |
Rotate(ksVector3 axis, float angle) | KS.Reactor.ksTransform | |
RotateLocal(ksQuaternion rotation) | KS.Reactor.ksTransform | |
RotateLocal(ksVector3 euler) | KS.Reactor.ksTransform | |
RotateLocalRadians(ksVector3 euler) | KS.Reactor.ksTransform | |
RotateRadians(ksVector3 euler) | KS.Reactor.ksTransform | |
RotateRadians(ksVector3 axis, float angle) | KS.Reactor.ksTransform | |
RotateTo(ksQuaternion rotation) | KS.Reactor.ksTransform | |
RotateTowards(ksQuaternion target, float deltaAngle) | KS.Reactor.ksTransform | |
RotateTowards(ksVector3 position, float deltaAngle) | KS.Reactor.ksTransform | |
RotateTowards(ksVector3 position, ksVector3 up, float deltaAngle) | KS.Reactor.ksTransform | |
RotateTowardsRadians(ksQuaternion target, float deltaAngle) | KS.Reactor.ksTransform | |
RotateTowardsRadians(ksVector3 position, float deltaAngle) | KS.Reactor.ksTransform | |
RotateTowardsRadians(ksVector3 position, ksVector3 up, float deltaAngle) | KS.Reactor.ksTransform | |
Rotation | KS.Reactor.ksTransform | |
RotationTolerance | KS.Reactor.ksTransform | static |
Scale | KS.Reactor.ksTransform | |
ScaleTo(ksVector3 scale) | KS.Reactor.ksTransform | |
ScaleTolerance | KS.Reactor.ksTransform | static |
Teleport(ksVector3 position) | KS.Reactor.ksTransform | |
Yaw(float angle) | KS.Reactor.ksTransform | |
YawLocal(float angle) | KS.Reactor.ksTransform | |
YawLocalRadians(float angle) | KS.Reactor.ksTransform | |
YawRadians(float angle) | KS.Reactor.ksTransform | |